Dungeon Crawler
The gist: build out a roguelike game where you descend into the depths of a dungeon fighting monsters and trying to survive.
Concepts
- Procedural generation
- Turn-based combat (if you want)
References
- Rust Roguelike Tutorial by Herbert Wolverson
- r/roguelikedev — community building similar games
- Games:
- Shiren the Wanderer
- Hack, Slash, Loot
- The Binding of Isaac